Archive for General

Yes it’s official, I’m now a member of Casualties of War (C.O.W.), a Warhammer Online guild made up of lots of MMO bloggers (and even non-bloggers).  Terrific bunch of folks and I look forward to “waaagh”ing out with them in the days ahead. 

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Wow…been a long while since I’ve posted anything on the ol blog here.  But I did want wish everyone a very happy Easter.  It’s a very meaningful time of year for me personally and my family, and I hope you all have a wonderful day with family or wherever you may be.

What have I been up to?  Well, I’ve been in a certain MMO beta which has been a lot of fun.  I’ve also been playing a fair amount of Heroscape, watching LOST week to week, and working my tail off at my job!  One of these days I’ll get back in the saddle here and start writing some things again.  For now I lurk and read other sites and listen to the regular roundup of podcasts over at VW. 

Hope everyone is doing well out in the blogging community.  Can’t wait to see how 2008 shapes up once AoC and WAR hit.  And by the way, the most recent videos on AoC have gotten me really interested in that game.  It wasn’t even on my radar before, but everything I’ve seen and read about it during the last month or so had gotten me fairly excited about it.  Combined with Troy and Brent’s report from GDC, I suspect I’ll be buying this game in May.

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From the folks over at Rotten Tomatoes:

After the past few weeks’ spate of bad news (and weather), have we got some silver lining for you: our preciousss is in motion to return to the big screen. Now that Peter Jackson has kissed and made up with the studios, New Line and MGM are in talks with Guillermo del Toro to direct two, simultaneously shot installments of The Hobbit!

A quick recap for those just joining us: Jackson was originally interested in adapting The Hobbit, but a very loud, very public squabble over profits between Jackson and New Line Studios for the Lord of the Rings trilogy put the kibosh on that project. The two parties reconciled their differences last December and Jackson, busy with The Lovely Bones and Tintin, joined The Hobbit as executive producer with creative control.

And now del Toro is in talks to direct the back-to-back Hobbit movies, each budgeted at $150 million (substantially higher than any of the Lord of the Rings movies). Filming will begin in 2009, with release dates currently set for 2010 and 2011. Currently, del Toro is putting the final touches on Hellboy II: The Golden Army. He was previously announced to begin work on 3993, a dramatic horror movie written by The Orphanage scribe Sergio G. Sanchez, and it’s unknown how The Hobbit will affect that movie’s production.

I’m glad to see that the momentum on the Hobbit movies is rolling along nicely.  If the first one is set to release in 2010, that means they’ll be getting to work at least later this year.  Good news indeed.  Now to see if they will bring back Ian McKellan as Gandalf which he has stated he’d like to do.

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I’ve been depressed about the fact that my GenCon beta key has sat unused for lo these many long months.  But today I finally found a flicker of hope from community coordinator James Nichols:

Hey folks,

I’ve actually have a Beta FAQ on my schedule of things to do, answering many questions.

However, in response to gamesday and other convention/contest winners:

You are still a priority! It has been several months since we have sent out invites, we’re getting ready to ramp things up but we can only invite as many people as we need. With that in mind I thank you for your continued patience, and assure you that all eligible contest winners/event attendees will be invited as soon as possible based on the current demands of the beta program.

Thank you

__________________
James Nichols
Community Coordinator
Warhammer: Age of Reckoning

Now I’ve just got to hope they need us sooner rather than later.  But at least it’s good to finally hear something on the subject. 

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Well, it doesn’t appear I’ll have a whole lot to post before tomorrow, and after today, I’ll be MIA for several days on vacation.  I just wanted to take a moment to wish everyone a very Merry Christmas and a Happy New Year.  I hope everyone is enjoying it with friends and family.  I know I am!  It’s a much needed break.  I look forward to 2008 and what MMO goodness is coming our way.  I’ll see you folks in the New Year, and here’s wishing that you all get new shiney epicz under the tree tomorrow.

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Wow…I don’t know about anyone else, but work has been absolutely brutal for the last month, and especially the last couple of weeks.  I’ve got three more days until my 10 day Christmas vacation, and it cannot come fast enough at this point.  So my apologies for not posting a whole lot lately – been a lot of burning the candle at both ends!

Anyhow, in the midst of crazy schedules, deadlines and good old fashioned stress, I did see this one bright spot today that made me smile:

Peter Jackson and New Line Cinema have reached agreement to make J.R.R. Tolkien’s “The Hobbit,” a planned prequel to the blockbuster trilogy “The Lord of the Rings.”

 Jackson, who directed the “Rings” trilogy, will serve as executive producer for “The Hobbit.” A director for the prequel films has yet to be named.

Relations between Jackson and New Line had soured after “Rings,” despite a collective worldwide box office gross of nearly $3 billion — an enormous success. The two sides nevertheless were able to reconcile, with Metro-Goldwyn-Mayer Studios (MGM) splitting “The Hobbit” 50/50, spokemen for both studios said Tuesday.

“I’m very pleased that we’ve been able to put our differences behind us, so that we may begin a new chapter with our old friends at New Line,” Jackson said in a statement. “We are delighted to continue our journey through Middle Earth.”

Two “Hobbit” films are scheduled to be shot simultaneously, similar to how the three “Lord of the Rings” films were made. Production is set to begin in 2009 with a released planned for 2010, with the sequel scheduled for a 2011 release.

Awesome.  That’s about all I can say – it’s about friggin time!  I love the fact that they’ve given him two movies to do it, and I sincerely hope that he can find a director that will put in even half the time he put in on LoTR.  I can’t imagine that P.J. will be very far from things however.  And who knows, maybe he’ll actually direct it at the end of the day.  We’ll see, but I’m just glad that we’ll be able to return to Middle Earth.

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One of the things I’d been pondering lately is what MMOs we haven’t heard a lot about lately.  Games like WoW, EQ2, Vanguard, PoTBs, Warhammer, TR and AoC are always in the press.  One of the games I’m interested in that I have not heard about anytime recently is Fallen Earth, the post-apocalyptic game from Icarus Studios.  Well, earlier this week there was an update on their forums by Moonshadow, the Community Manager.  The update goes over, at a high level, what the state of Fallen Earth is at the moment and answers a few community questions:

To give y’all an idea of where things stand in terms of progress on Fallen Earth: currently there are around seventy towns or major encounter areas that have been laid out with around fifty that are functionally complete in terms of content (not polished, mind you, just functional); there are currently almost three thousand missions implemented; and our database has around seventy-five hundred items. We’ve gotten a lot done, but we still have a lot left to do. This is a deadline week for us, so things are bit more hectic than normal. This week we’re working on New Flagstaff, Thorne’s Bluff, Last Stop, Dieseltown, Docuer’s Court, and Aesterly

That sounds like a pretty big chunk of work that’s been done.  I obviously don’t know what they are shooting for in terms of release content, but it sounds like there will be plenty to do.  Most of the questions were about crafting and such, but one answer really stuck out to me as they talked about how much noise you will make based on your gear, and how NPCs might aggro you due to that.  So while that NPC may not be able to see you, he might hear you and come investigate:

The clothes and armor you wear produce a certain amount of noise for each step you take, and weapons produce a certain amount of noise each time they are swung. The amount of noise generated depends on the item, the materials it’s made of, its weight, etc. Guns make more noise than knives, for example. Your character’s noise generation is mitigated by his Stealth skill, and NPCs detect enemies out of their range of vision based on a character’s noise vs. the NPCs Perception.  

That seems like it could be really cool – finally a stealth skill that can have real impact on how your character is perceived (or not, as the case may be).  I loved the Fallout series and Wasteland back in the day, so I have high hopes that Fallen Earth can bring back some of that radiation-soaked goodness.  I was just so glad to see any kind of update on the game as it had been quite awhile since I’d heard or seen anything of substance.  Hopefully information about the game will ramp up a bit more in the first half of 2008. 

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So I’ve been plugging away for almost four months now on this blog.  I’ve really had a blast doing it and have enjoyed the interactions with other bloggers.  All in all, it’s been a worthwhile endeavor and a fun experiment of sorts.  However, along the way I’ve faced challenges with blogging and I thought that, in itself, might merit a post.  So without further ado, here are some of the challenges, issues and questions I’ve had while blogging the last few months.

Finding Time to Blog:  At first, this really wasn’t an issue.  I wasn’t actively playing an MMO when I started this blog, so in the evenings I had a fair amount of free time to read everyone else’s blog, comment, read the news sites, and still formulate one or two postings per evening.  However, now that I’m back into playing an MMO on a regular basis, I’m finding evening blogging to be a real challenge.  Unfortunately, it’s my best option.  I can’t blog from work, and getting up at 6 a.m. to do so isn’t viable either.  What I’m finding is that I’ve had to cut down on the number of other blogs I read (in detail), and I just skim and scan more.  I also have cut down on the number of news sites in my RSS feed, and tend to scan news items much more quickly.  Essentially, I’ve had to try and do in one hour what I used to take an entire evening to do at a more leisurely pace, just to ensure that I can game for a couple of hours afterward.  I know others have a more flexible schedule and can blog at various times during the day.  But for those who must blog at night, how do you juggle it with other things? 

Staying Consistent:  When I first started, I heard that if you could make it to the three month mark you were probably on a good track to continue in your blogging.  So off I went, posting one or two things per day for six days out of the week.  My main goal was to get something up every day just to stay consistent and not fall off the wagon.  It didn’t have to be earth shattering, but it did need to be something I felt was important or interesting.  I’m glad to say that I really haven’t had a huge problem staying consistent.  My normal routine now is to blog M-F and generally take the weekends off (unless something really interesting strikes my fancy).  I have noticed that, due to the time constraints noted above, that I’ve had to miss a day or two here and there this past month.  I like to think I have a sight where people can look forward to one or two new things every morning with their coffee and RSS feed going.  I certainly appreciate sites that update regularly with new content, and I’m striving to do that as well. 

Writer’s Block:  At times it’s not hard to find things to blog about.  It might be a pet topic, a soapbox, or something you suddenly find yourself passionate about.  Often times I’ll also have my interest sparked by interviews, news articles, and other blog entries or comments.  But at other times I’ve found it exceedinly difficult to maintain consistency and have anything to really write about.  Maybe it’s a quiet news week.  Maybe every blog out there already seems to be saying the same things about the same stories.  Maybe I just need a new soapbox heh.  At times I’ve found it hard to say something unique or different that you feel you haven’t read 100 times in the last few months.  So one of the things I’ll continue to experiment with is what I want to write about regarding MMOs, and I’m still very much trying to find my own particular voice I think. 

Fighting the Tsunami:  This relates to my first point about finding time to blog.  A feed reader is a wonderful thing, but trying to keep up with everything that’s out there can be overwhelming.  Some days it feels like I’m trying to keep up with too many other blogs, read them all, read 20 different news site feeds, etc.  It can eat up a ton of time and can leave you with little time to actually get your own content written.  So I’m still finding that balance between making sure I’m connected enough to what’s going on without it consuming all of my time.  I have actually deleted a few sites off my reader in the last week or so in an attempt to focus and consolidate.  Oftentimes the news sites will contain the same stories over and over, so there’s room to downsize there.  With blogs it’s much harder as there are so many good and interesting blogs out there.  I really want to see what people are writing about.  So I’ll continue to surf the information wave here and try and make it manageable. 

As I’ve said before, it’s been a lot of fun to blog but it’s not been without its challenges.  I’m continually amazed by how other writers are able to post up 2-3 things per day, or even do a podcast in addition to their site, and still have time to game or do anything else.  I continue to learn and look to others for advice and examples.  I’d be interested in hearing if these are some of the same struggles and challenges you have faced in your own blogging, or if you have different mountains you’ve had to climb.

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Here’s wishing everyone in the U.S. a safe and enjoyable Thanksgiving Day!  I know I will be spending the majority of day with my family, eating great food, catching up on old family stories, and watching my favorite pro football team hopefully blast the NY Jets.  With a cold front just having moved in yesterday, we’ll have a crisp, cold, clear day to enjoy the holiday.  Happy Thanksgiving everyone!

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The Red Sox win the World Series.  The Patriots look to be on course to dominate the entire NFL and win another SuperBowl.  And now Boston gets this as well?! 

Boston Game Exhibition To Focus On Industry Roots

 The Federal Reserve Bank of Boston’s Economic Adventure Gallery is to host a new interactive exhibit on the history of video games this autumn, entitled “Video Games Evolve: A Brief History from Spacewar! to MMORPGs”. According to organisers the exhibition will examine the video game industry’s roots, which it claims are closely associated with New England.

Part of the exhibition focuses on Spacewar! , whose creation in 1962 at the Massachusetts Institute of Technology (MIT) is considered to be one of the first non-commercial video games. The first video games console, the Magnavox Odyssey, was also created by New England resident Ralph Baer.

The exhibition will include a simulation of Spacewar! and an Odyssey console. Also featured will be several classic arcade machines, from Computer Space to Space Invaders and Donkey Kong. A time line for modern home console gaming will also be included as well as a focus on massively multiplayer online (MMO) games such as Star Wars Galaxies, Second Life and World of WarCraft.

The exhibit is part of the Federal Reserve Bank of Boston’s Economic Adventure, an interactive educational designed to teach middle and high-school students how New England’s improved living standards are reliant upon innovation. The exhibit is open from Monday through Friday, entry is free and runs through January.

“This is a wonderful exhibit not only for video game lovers, but for anyone who wants to know how science, technology, and art come together to form an industry,” said Dr. Peter Raad, executive director of The Guildhall at SMU (Southern Methodist University), which helped provide content for the exhibition.

One of my buddies I play EQ2 with is from Massachusetts, so I’ll probably never hear the end of this.  But when it rains it pours I guess.  I just had to highlight this exhibit as I’m a big fan of video game/computer game history.  If anyone lives in Boston or close and can go, I’d love to read a report of what you thought of the actual exhibit.  I’m just wondering how detailed they’ll be in tracing things from Spacewars to MMOs.  I just think it’s great that places like this are highlighting gaming in this light, and helping to preserve that history.  Hopefully this kind of exhibit will educate people about gaming, and for those who already love it, be a nice walk down memory lane. 

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